What a year this has been, for bad and for good! I wanted to try something new and as I've never done this kind of year-in-review thing I thought it could be fun to take some time and write about what I did in 2024.

Another year with Gleam

Let's get the important stuff out of the way first, Gleam went v1 this year! This was a huge milestone and the community growth that followed it has been incredible to witness.

The language itself has grown loads since going v1, getting fault tolerant compilation, amazing improvements to the language server, some new pieces of handy syntax, and so much more. I'm really excited for what's in store for the upcoming years and so incredibly proud to be part of this project.

During the summer I've also started working on a fun Gleam project called squirrel, it allows one to work with SQL in Gleam while retaining type safety and a great developer experience. My plan for 2025 is to write a couple of blog posts about this sharing what I've learned and its inner workings, I think it's really cool.

In December I went to Rome to meet two Gleamlins that were visiting from Canada and the UK; it's always great being able to put a face and voice to the people you chat with daily on the internet.

A year in conferences

I would have never expected it but this year I managed to attend (and talk at!) so many conferences, it's a literal dream come true:

Hello, 2025

My big goal for the upcoming year is to open a GitHub sponsorship page, I've been putting this off for months now because reasons™️ and 2025 is the year I bite the bullet and finally do it.

Another way less ambitious goal I have is to try and read more books, both technical and novels! My to-read list is growing way faster than I can keep up, so I'd love to dedicate more time to that.


That's it! 2024 was far from perfect, it was really crappy at times. But I'd rather focus on the fun times I had than dwell on the negative stuff! Fingers crossed that 2025 will be even better, I wish everyone a happy new year 🤞